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Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound // Tovolar, the Midnight Scourge Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. XRG: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. Nightbound
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound // Tovolar, the Midnight Scourge Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. XRG: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. Nightbound
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