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[Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory. [On Play] Flip your opponent's top face-down security card face up. [Your Turn] When one of your [Cyborg] or [Machine] trait Digimon attacks, by suspending this Tamer, that Digimon may digivolve into a [Cyborg] or [Machine] trait Digimon card in the hand. For each of your opponent's face-up security cards, reduce this effect's digivolution cost by 1.
[Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory. [On Play] Flip your opponent's top face-down security card face up. [Your Turn] When one of your [Cyborg] or [Machine] trait Digimon attacks, by suspending this Tamer, that Digimon may digivolve into a [Cyborg] or [Machine] trait Digimon card in the hand. For each of your opponent's face-up security cards, reduce this effect's digivolution cost by 1.
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